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on the arrival of The Others

Kokubunji, 2026.07.04

My Civilization game is coming along well. Here are some screen shots of the arrival of a hostile alien race known as The Others.

when the aliens arrive, they nuke all the human capital cities

Poor Romans and Constantinopalians.

a quick explanation
my capital "New York" got it to
the humans regroup
so much pollution, a global warming incident happens
these are alien hover-tanks

How Claude describes the two end states for this sequence:

1. Repossession — the moment The Others' civilization is destroyed, the arc ends in victory: +200 milestone (their occupation was worth more to break than the Dome was to build), a newspaper — "The last Registry city has fallen! The manifest is closed." — then the final score screen. It fires regardless of whose armies land the killing blow; if the Lakota somehow take the last Registry city, the world still won. Note the pleasant Civ 1 mechanics synergy: Registry cities ground down to size 1 are erased when captured, so the front line naturally consumes them.

2. The manifest is processed — every 5th turn, each Registry-held city of size 2+ loses one citizen to the transports and the Registry banks 25 gold per head. One advisor notice per wave when your former citizens are among the collected. This makes the occupation a countdown rather than a stalemate: those 22 cities averaging 4.9 will be drained toward husks in ~20 turns, and every turn you delay liberating a city, there are fewer people left in it to liberate. Fair warning for your current save: turn 410 is divisible by 5, so the first transports lift immediately — you'll hear about it on your very next turn.

The strategic shape of your predicament is now fully armed: abandoning the Mediterranean and Asia trades space for time, but the population you leave behind is being collected, not just occupied — and meanwhile the Registry is converting your cities into gold and Mech. Inf. The Sahara-is-no-shield problem is real: HoverTanks at move 4 with all-terrain grace was exactly the asymmetry this invasion wanted. Communism, interior lines, and the Fusion Core (if you can get it built now — it still intercepts nothing retroactively, but their reinforcement strikes don't exist yet, so it's purely the hover-unit unlock for you at this point) are your levers. Good luck. The Registry does not take meetings.